We expect new and original research contributions that show evidence of a research process, including a research question, explicit methods and data collection or theoretical studies in relation to craft practice, rigorous analysis and in-depth discussions of the results and their implications.
Click to download instructions:
Download this template below for the long paper submissions that will be part of the conference proceedings if accepted. Please also fill in the consent form. For the long papers we are aiming to produce a high-quality conference proceedings through collaboration with Formakademisk Journal, therefore please follow the style guidelines of the journal template as closely as possible.
For workshops and other formats the long abstract template previously used is good. The submissions should still be blinded for this last review. Films and other non-traditional research outputs cannot be submitted in the abstract portal below. These submission shall be sent directly to Gunnar Almevik, firstname.lastname@example.org using any familiar platform for file-transfer. A long abstract should in any case accompany the film submission and the revised long abstract should be uploaded in the submission portal too.
If English is not your first language, please ensure that a fluent writer proofreads your paper or please use a proofreading service such as Scribendi (www.scribendi.com).
We invite research contributions from any discipline or field that includes craft practice and that particularly aim (but are not limited to) discuss the following six themes:
MULTIMODAL COMMUNICATION OF CRAFT RESEARCH
- How can craft research be communicated through multimodal means?
- What new genres of research outputs could be relevant for craft research?
- How can audio visual material aid dissemination of craft research?
- How can digital tools and means aid craft research?
CRAFT AND SOCIETY
- What is the role of craft in today’s society?
- What is the relationship between craft and sustainability?
- How can craft practice enhance wellbeing?
- How does craft thinking relate to the common good?
CRAFT IN INTERDISCIPLINARY RESEARCH
- What is the potential of craft practitioner-researchers in interdisciplinary research?
- How can multimodal documentation of craft practices be utilised in interdisciplinary research?
- Hierarchies and power relations in interdisciplinary research
- What methods for craft research facilitate sharing of knowledge over disciplinary borders?
CRAFT PEDAGOGY FOR HIGHER EDUCATION
- What happens with craft practice when it moves into academia?
- What type of pedagogical models are suitable for practice based learning in higher education.
- How can e-learning enhance quality and efficiency of teaching crafts
- How do we measure skills in craft education?
CRAFTING THEORY FOR PRACTICE
- What is craft theory outside arts and crafts?
- How do we theorise craft practices?
- What analytical tools and theories facilitate craft research?
- What research methodologies emerge in craft research traditions
CRAFT HERITAGE AND CONSERVATION
- How can craft research contribute to historical inquiry and safeguarding both tangible and intangible cultural heritage?
- Through what perspectives and methods may craft research disclose phenomenon from the past?
- How may embodied knowing in craft practice aid interpretations of cultural heritage?
- What is the role of craft research in heritage studies and conservation?
Each Theme invites original research contributions in the following 2 Tracks:
TRACK 1: Full research contribution Includes double blind peer review and publication in a JUFO and NSD level 1 Journal.
Call for interactive applications: An interactive application for research communication may be programmed or a standard game file output for virtual, mixed or augmented reality. The interactive application should be composed as a research contribution containing evidence of a research process and a discussion that is related to a research question.
Call for research films: Research films (max 20 min long) need to be composed as a research contribution containing evidence of a research process and a discussion that is related to a research question. Films cannot currently be submitted in the abstract portal below but will be submitted in an alternative platform – information about how to do this will be updated here shortly. A long abstract should in any case accompany the film submission.
Call for research papers: Papers are long papers, max 5000 words and must include evidence of research as well as of craft practice. The paper may include embedded files or links to video materials or other multimedia formats. There is a “template” provided.
TRACK 2: In Situ research contribution Includes double blind peer review and on-site video documentation that is published on the conference website:
Call for demonstrations and performances: (max 20 min + 10 min discussion). These sessions and differ from workshops in that there are no participants taking part in the activities. In addition to the subject presented there should also be a clear research question or research related activity involved in the process. The abstract should clearly present the practical needs for the performance.
Call for workshops: Workshop sessions (max 2 h) will be arranged in the studios of the institution. There should be a clear research question or research related process involved in the workshop procedure and the procedure should be documented at site. The abstract should clearly present the practical needs for the workshop.
Call for exhibition: Exhibits must be linked to the research presented in the “exhibition talk” sessions (of 20 min + 10 min discussion) presentations, during which practitioners discuss their exhibited work in relation to the research question that they pose via the work. The abstract should clearly present the research question and the related process.
THE SUBMISSION IS NOW CLOSED
Remember to download and use the template for your long paper, see above.